Main talking points for this post:
As a game developer, where am I now?
What have I accomplished and what are my greatest strengths?
What do I want to do next to keep growing?
When I was first applying to college and making a conscious decision to work towards becoming a game developer, I envisioned myself as a game designer. Mostly because I would be constantly coming up with ideas about improving whatever game I was playing at the time, as well as coming up with other ideas and realizing that I was able to understand game mechanics faster that YouTube let's players. Back then, I was not familiar with the industry and naturally did not understand a lot of the things I do now. I was not accepted as a designer, but did get a spot as a programmer, which I suppose has given me a clearer path forward after almost 3 years in college.
As a programmer I am not very good. This is due in large part to the fact that I never really wanted to be one, and after spending 3 years in this delineation of the game dev industry I can confidently say that most programming-related topics don't interest me.
So to answer the first question of this post: I am at an impasse.
As of right now, I am thinking about going in the direction of gameplay programming for 2 main reasons: It's a somewhat hybrid role between a designer and a programmer, or at the very least one that involves a lot of interaction with the designers; this role doesn't (at least from my understanding) put a big emphasis on graphics or physics - the 2 pillars of game programming that I am not good at and want to avoid as much as possible.
Since we are talking about weaknesses, I might as well as bring up some strengths I have ... on second thought, let's come back to this another time.
Accomplishments? Yeah, about that ...
Anyway, my goals are, in general, quite simple: I want to get a job in the industry and to understand it more. I also want to learn something that will help me understand where I best fit in this industry, because right now I am mostly in the dark, with only theories and speculation to light my way.
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